Super Dungeon Bros

  • Killscreen CREATE Jam finalist
  • Award system after level giving title to player how they played
  • Pickup system
    • Dynamically can mix components on objects to define pickup
    • Points, health, weapons, ammo, items are all customizable
    • Sub-system for keys that open doors
  • Stats collection for in game and Flurry Analytics
    • Created Manager to handle reporting to different analytics across different platforms

Unity3D, C#, Ouya, PC, PS4, XboxOne, Flurry

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