Hop (Unreleased)


After Looney Tunes Dash!, Eat Sleep Play needed to learn Unity.  I had extensive experience with Unity, so I helped lead the team.  The project was about 85% finished, and just missed polish and the timing to release it.

  • Setup Unity project
  • Gave engineers crash course in Unity development
  • Created Pooling system to reduce garbage collection issues
  • Developed Unity Editor scripts for project analysis and building

Unity3D, C#, iOS, Android, NGUI