The Video Game Show (Unreleased)

  • Taught and integrated tech from past projects to new team
  • Brought together separate minigames into one collection
  • Helped design and solve functional problems in UI
  • Created all UI, solving new AR problems
  • Made UI transition animations
  • Applied camera filters for transition between screens and accentuation UI popups
  • Set up data driven definitions for games, events, characters, results, UI
  • Monitored the health of the project, helped team learn new engine and tools
  • Used shaders to apply character customization gear and colorization
  • Set up debug menu for everyone to use in builds or in editor

Unity3D, C#, Android, uGUI, AR, BehaviorDesigner, PlayMaker, Rewired