Portfolio

Summary

I’ve worked in the video games industry since 2011, gaining experience in all areas of programming including Gameplay, UI, AI, Animation, Physics, Network, Video, Graphics, Analytics, Server/Client, Mobile Optimization, Cross-platform Development, Agile.

I’m positive, enthusiastic, smart, and driven to excel in everything I do. I’ll tackle any software problem thrown my direction, and I’m excited for what challenges may come in future projects. I’m open to hear about any work you may have including full-time or contract work.

 

Experience

CastAR

Eat Sleep Play

EA

  • Tetris Blitz
  • Tetris ’14 (unreleased)
  • Sports Game Revival (unreleased)

React! Games

Gimo Games

  • Release
  • Monster Guru
  • Mega Man X Strategy Guide
  • Word Tap

 

Skills

  • C#, Objective-C, C/C++, Java
  • Unity3D, cocos2d, Visual Studio, Xcode
  • iOS, Android, Windows, Mac, Linux
  • SQL, HTML, Javascript, CSS, PHP
  • Gameplay, UI, Tools, AI, Physics, Animation, Network
  • Project Lead, Managing Team
  • F2P, Monetization, Advertising
  • Jira, Hansoft, Sprint Planning
  • Fluent in Dutch

 

Education

BS in Computer Science

  • Magna Cum Laude with 3.92 GPA
  • Dean’s List (ranked in top 5 percent of class)
  • Recipient of Full Scholarship from University